
Duel Decks: Knights vs. Dragons
Test of Faith
#28Instant
Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Those who survive the test bear a mark of power anyone can recognize.
Legalities
standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (1)
- 2004-12-01 The +1/+1 counters are put onto the creature at the same time the damage is prevented. If a 1/1 creature would be dealt 6 damage, 3 damage is prevented and three +1/+1 counters are put on the creature. The creature ends up as a 4/4 creature with 3 damage marked on it.
- Frame
- 2003
- Finish
- non foil
- Rarity
- uncommon
- Border Color
- black