Champions from Beyond

Final Fantasy Commander

Champions from Beyond

#11

Enchantment

When this enchantment enters, create X 1/1 colorless Hero creature tokens. Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card. Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.

Legalities

standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (2)
  • 2025-06-06 The second and third abilities of Champions from Beyond don't care what happens to those creatures after you attack with them. Once the second ability triggers, you'll scry 2 and then draw a card when it resolves even if one or more of those creatures left the battlefield or were otherwise removed from combat. Similarly, once the third ability triggers, those creatures will get +4/+4 when it resolves, even if one or more of those creatures left the battlefield. Any of those creatures that were removed from combat but are still on the battlefield will still get +4/+4.
  • 2025-06-06 While the second and third abilities of Champions from Beyond have "Party" in their flavor words, neither of them refer to a player's party (a mechanic from previous releases that also uses the term "full party").
Frame
2015
Finish
non foil
Rarity
rare
Promo Types
ffxiv, surgefoil, universesbeyond
Border Color
black
Frame Effects
enchantment
compendex — community TCG catalog