
Vampirism
#6Enchantment — Aura
Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
Legalities
standardpioneermodernlegacyvintagepaupercommanderbrawl
- Frame
- 1997
- Finish
- non foil
- Rarity
- rare
- Border Color
- black