
Inspiring Captain
#14Creature — Human Knight
When this creature enters, creatures you control get +1/+1 until end of turn.
"Our enemies will soon discover that we are not as meek as they had believed."
3/3
Legalities
standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (2)
- 2016-04-08 The set of creatures affected by Inspiring Captain’s ability is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1.
- 2019-07-12 Inspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
- Frame
- 2015
- Finish
- non foil
- Rarity
- common
- Border Color
- black