Inspiring Captain

Game Night

Inspiring Captain

#14

Creature — Human Knight

When this creature enters, creatures you control get +1/+1 until end of turn.

"Our enemies will soon discover that we are not as meek as they had believed."

3/3

Legalities

standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (2)
  • 2016-04-08 The set of creatures affected by Inspiring Captain’s ability is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1.
  • 2019-07-12 Inspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
Frame
2015
Finish
non foil
Rarity
common
Border Color
black
compendex — community TCG catalog