Collective Defiance

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Collective Defiance

#21

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player discards all the cards in their hand, then draws that many cards. • Collective Defiance deals 4 damage to target creature. • Collective Defiance deals 3 damage to target opponent or planeswalker.

Legalities

standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (7)
  • 2016-07-13 If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • 2016-07-13 You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
  • 2016-07-13 Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • 2016-07-13 If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • 2016-07-13 Additional costs don’t affect a spell’s mana value.
  • 2016-07-13 You can’t choose any one mode multiple times.
  • 2016-07-13 If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
Frame
2015
Finish
foil
Rarity
rare
Promo Types
boosterfun
Border Color
borderless
Frame Effects
showcase
compendex — community TCG catalog