Ethereal Guidance

Shadows over Innistrad

Ethereal Guidance

#18

Sorcery

Creatures you control get +2/+1 until end of turn.

"The call of the Blessed Sleep is not so strong as the call to protect those in need." —Saint Traft

Legalities

standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (1)
  • 2016-04-08 The set of creatures affected by Ethereal Guidance is determined as the spell resolves. Creatures you begin to control later in the turn won’t get +2/+1.
Frame
2015
Finish
foil
Rarity
common
Border Color
black
compendex — community TCG catalog