
Distract the Guards
#3Sorcery
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Create three 1/1 white Human Rogue creature tokens.
The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus.
Legalities
standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (1)
- 2024-07-05 Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
- Frame
- 2015
- Finish
- foil
- Rarity
- uncommon
- Promo Types
- universesbeyond
- Border Color
- black