
Break of Day
#3Instant
Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Legalities
standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (2)
- 2013-07-01 Break of Day checks your life total only at the time it resolves. Any creatures that gain indestructible will continue to be indestructible that turn even if you gain life.
- 2013-07-01 Because Break of Day affects only creatures you control when it resolves. It won’t affect creatures that come under your control later in the turn.
- Frame
- 2003
- Finish
- non foil
- Rarity
- common
- Border Color
- black