
Scout's Warning
#16Instant
The next creature card you play this turn can be played as though it had flash. Draw a card.
"There is no tactic I enjoy more than ambushing the ambushers."
Legalities
standardpioneermodernlegacyvintagepaupercommanderbrawl
Rulings (4)
- 2013-04-15 If you cast multiple Scout's Warnings on the same turn, they'll all apply to the very next creature spell you cast.
- 2013-04-15 You don't choose a creature card when Scout's Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.
- 2013-04-15 You cannot use this effect to play Dryad Arbor during an opponent's turn.
- 2013-04-15 After Scout's Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.
- Frame
- 2003
- Finish
- non foil
- Rarity
- rare
- Border Color
- black